22 thoughts on “Release: President Forever 2012 Alpha v. 1.0.5

  1. Hi Pollster,

    In its first iteration, Super PACs basically work as ads run in targeted states. The strength of the Super PAC = Power of the ad. If you don’t have any targeted regions, then they are run randomly.

  2. Targeted regions are the states where a campaign is currently running their ads?

    Will the primaries be in the last version of alpha?

  3. Targeted regions are regions you have targeted. Click twice on a region, then click the ‘Target’ button. Once it completes, that region is targeted.

    I don’t know when primaries will be included – once general election game play is relatively complete.

  4. Just played through as Romney, here are a few suggestions/corrections:

    1. I liked when the ads were finished it showed 4/4 turns, now it’s just confusing because when it stops it is not any different from a created ad. It’s confusing to know which has been created from what has already run. Please change this.

    2. The shield icon, when viewing each state individually, never fully completes it’s 1/4. When the game open’s its already being created and by the last game it hasn’t changed.

    3. I enjoyed seeing the stats before the debate winner was revealed by the newspaper, maybe we can get a poll from the viewing audience over who won the debate? Like a focus group that the major news stations do after a debate, and by specific network.
    Something to tell us before the newspaper tells us.

    4. Will the VP picture (which presently say VEEP in white in red) have the vice president’s picture instead? For Kelly Ayotte or Joe Biden it should show their picture.

  5. Is it possible that the Vice Leader’s EP are tied to the Leader’s EP? I had my Leader resting and my Vice Leader Barnstorming. The Vice Leader lost 10 EPs and the Leader gained only 10 EPs when he should have gained 20.

  6. Glitch I noticed, you can’t undo the vice president on holding a rally and u can only use 5 of the pip points

  7. @Anthony B,

    Yes.

    @Rz9392,

    1. Noted.

    2. Ya, that’s a little confusing. That 1/4 is actually the Org. Strength. It’s there to indicate the max., which is the campaign’s Command Strength. Thanks for the feedback on this.

    4. Request noted.

    @Andy,

    It’s possible – I’ll check. Any more details about what Leader or Vice-Leader activities that turn?

    @Chris,

    Thanks – noted.

  8. Looks great, but I still have to say that Romney’s charisma should be somewhat lower make it a 3, if you can’t make it a 3.5 If the man was that charismatic the Republicans would be much more enthused by him then they are now. Talk to anyone that attends these rallies, he is a dud. lastly, I was wondering when you will be incorporating the exit polls feature into the game?

  9. From what I can tell, any VP activity drains simultaneously from the the Leader and the VP.

    How does the SuperPac function work? I don’t even see the option for it.

  10. I agree with lowering Romney’s charisma to 3 for the very same reason as noted above. He has at least the charisma of John Kerry and garnered the same excitement.

    Also, is there a way to make a candidate, say Ron Paul, for instance, run as a 3rd party if he drops out as a Republican? I don’t expect this to happen, but it talked about fairly often as a possibility.

  11. @Andy,

    I am unable to recreate this. Do you have a specific situation where a VP activity reduces the Leader’s EPs?

    SuperPACs are uncoordinated from the campaigns, so there’s no option in the game for it. They appear in the Turn Summary as having run ads in some state.

    @Jonathan,

    No way to move between parties. It is talked about a significant amount, but almost never happens (Anderson in 1980 is the last time a candidate of significant importance moved from one of the two major parties, or maybe 2000 (?) where Buchanan went to Reform, but nationally he didn’t really have much of an effect).

    @Everyone re: Romney’s charisma,

    Feedback is noted. It will stay like it is for now, but as I’ve said before, it’s either 3 or 4 at this point.

  12. I think I figured out what’s going on.

    When a Leader or Vice Leader does an activity despite all CPs being spent on other things (ads, polling, targeting, etc.), the Leader loses additional EPs. When the Leader and Vice Leader do simultaneous activities despite all CPs being spent, the leader takes an unreasonably large of additional EPs away. The Vice Leader appears to lose no additional EPs.

    I tried to articulate that in the simplest way possible. LOL.

    Generally speaking, it would be nice if candidates had the flexibility to do more fundraising, barnstorming, rallies with less cost to their EPs

  13. Also, is there a way to make past-candidates campaign for the nominees? For instance, if Gingrich endorses Romney (not like I think he will), would he be able to campaign for Romney even if he was a candidate earlier in the game?

  14. @Andy,

    Got it, should be fixed in the next version.

    @Jonathan,

    Yes, this will probably be how it works. If a candidate gets endorsed, the endorser can become a crusader for that candidate. This hasn’t been implemented yet, though, and in the end may not be.

  15. For the eventual implementation of the primaries, one problem I always saw in P4E2008 was that the eventual outcome for each state, the results, were always much higher than they should’ve be.

    For example, Florida in January had a turnout of 1 million people, but in the game it would have turnout exceeding 3 million people. I realize that under the new system the turnout numbers are not preconceived like P4E2008, I would just like to see a more realistic estimate.

    Also, I would like to see more emphasis placed on how many delegates the nominees currently have, not what’s projected. Maybe the bars below the map for the primary can only track the delegates that were won? It adds more value to winning states, instead of more emphasis on losing them.

    You never see the networks show the delegate counts with projected wins in other states, they only concentrate on what is already won. And with this race especially, having states projected doesn’t mean a whole lot with last minute surges of support.

  16. And last thing, I would like the option of an exploratory phase in the beggining of the game, and possibly having candidates enter after the game has already started. Instead of all the candidates in the race at the start of the game.

  17. “And last thing, I would like the option of an exploratory phase in the beggining of the game, and possibly having candidates enter after the game has already started. Instead of all the candidates in the race at the start of the game.”

    If possible, I also would love to see this addition!

  18. @Anthony,

    “I would like to see more emphasis placed on how many delegates the nominees currently have, not what’s projected. Maybe the bars below the map for the primary can only track the delegates that were won? It adds more value to winning states, instead of more emphasis on losing them.”

    This is a good point – noted.

    “one problem I always saw in P4E2008 was that the eventual outcome for each state, the results, were always much higher than they should’ve be.”

    Noted.

    “I would like the option of an exploratory phase in the beggining of the game, and possibly having candidates enter after the game has already started.”

    Yes, having staggered starts is a good idea, and one I’ve considered. It might happen – we’ll see.

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