President Infinity next release sneak-peek, Windows only

Note: updated download link below.

Here is a sneak-peek of the next release with Popular Vote viewing mode, a Direct Popular Vote option in the Editor, United States – 2004 – Beta, and more.

Feedback is especially welcome on these three features.

You can download it here.

Note: Windows only at this point. Requires you already have the game installed.

The two-round option is available in the Editor, but is not enabled in the game. Also, if direct popular vote is selected for a campaign in the Editor, computer player strategy is not updated (computer players still think regions are winner-take-all).

Feedback welcome!

What’s new in this upgrade from the previous official release can be found here.

58 Responses to President Infinity next release sneak-peek, Windows only

  1. Jack April 10, 2017 at 8:21 pm #

    Does the 2004 Campaign come with the sneak-peek because I don’t see it.

  2. victorraiders April 10, 2017 at 8:33 pm #

    are added incumbency features?

  3. Paul April 10, 2017 at 8:42 pm #

    I cannot find any option to change the voting system in the editor.

  4. victorraiders April 10, 2017 at 8:44 pm #

    hey anthony edit please this dont update anything of these features and continues with other version game

  5. Paul April 10, 2017 at 8:44 pm #

    I do think, and call me crazy, you may have accidentally uploaded the incorrect version.

  6. Chad April 10, 2017 at 9:31 pm #

    Yeah, it didn’t update anything except the version number on my end :/

  7. anthony_270admin April 10, 2017 at 10:19 pm #

    Sorry everyone, uploaded the wrong file. Please try the download link again.

  8. Parker zip April 10, 2017 at 10:33 pm #

    What about the incumbency features?

  9. Chad April 10, 2017 at 10:46 pm #

    @anthony, no problem! Mistakes happen to the best of us! Keep up the good work!

  10. Jonathan April 10, 2017 at 11:08 pm #

    @anthony

    Awesome update!

    This is very minor, but the 2004 Scenario has John Edwards with a 5 charisma. I’m not sure if he warrant an Andrew Jackson-Theodore Roosevelt-JFK level charisma rating. Maybe a 4. He didn’t seem to generate a historic-level personal appeal. In my opinion, he was only likable, and more appealing than John Kerry, who had the charisma of a mortician.

  11. SirLagsalott April 11, 2017 at 9:31 am #

    Primaries are broken if Ralph Nader is enabled. The convention voting occurs before his party’s primaries, and therefore he is eliminated on the first ballot, giving no one the nomination and causing the game to crash.

  12. Rodja April 11, 2017 at 9:46 am #

    And Whats with France Election scenario?

  13. tompalmer April 11, 2017 at 10:57 am #

    Rodja : working hard

  14. anthony_270admin April 11, 2017 at 1:21 pm #

    @SirLagslalott re Nader and primaries in 2004,

    Thanks for this – noted.

  15. anthony_270admin April 11, 2017 at 1:22 pm #

    @Jonathan,

    Thanks for this feedback! Noted re Edwards’ charisma.

  16. anthony_270admin April 11, 2017 at 1:23 pm #

    @Parker zip,

    Incumbency features are not on the immediate to-do list. The time frame for them is months away.

  17. Jack April 11, 2017 at 2:39 pm #

    For the 2004 Democratic Primary Michigan is set to FPP. Not sure if that’s how it actually was but just in case. Is there any way you could do like a quick update on Congress Infinity that just adds put on/off all ballots?

  18. jesse April 11, 2017 at 3:58 pm #

    Is it possible for an option to be added to eliminate primaries for independent candidates?

  19. tompalmer April 11, 2017 at 5:33 pm #

    @Jesse :
    +1, would be greatly appreciated

  20. EdgarAllenYOLO April 11, 2017 at 5:36 pm #

    This update is awesome! Thanks so much for the effort and patience you put into it!

  21. anthony_270admin April 11, 2017 at 6:19 pm #

    @Jack,

    Thanks for feedback re Dem Michigan primary, noted.

    Next CI update isn’t for awhile, but it is the one planned to be released after the next official PI update.

  22. anthony_270admin April 11, 2017 at 6:22 pm #

    @Jesse,

    Re removing primaries for certain parties (independent candidates), I’ve noted this.

    It would be fairly simple to add a variable that indicates the candidate doesn’t have any primaries, and so simply starts the primaries part of the game as the party’s nominee. We’ll see.

  23. anthony_270admin April 11, 2017 at 6:23 pm #

    @EAY,

    Thanks for the feedback – appreciated!

  24. gabe April 11, 2017 at 7:37 pm #

    I keep getting an error that says “NAN is not a valid currency value” on a custom made campaign please help.

  25. Donovan Weller April 11, 2017 at 9:56 pm #

    The Two-Round setting does not work and the ability to end a turn using the space bar is gone.

  26. Ed C April 12, 2017 at 6:16 am #

    The update hasn’t worked for me for some reason, while the Popular vote feature itself works, when you get to the first round the game sends the result to the congress as if there were an electoral college instead of going to the second round of voting.

    That being said, the system itself seems great, just need mine to work now xD

    My only suggestions would be that:
    1. Primaries for Independents are removed
    2. Primaries can also have the option for rounds based systems (Ie. French Pres Elections)
    3. Candidates drop out earlier if they fail (Something i did notice in this update was that no candidates dropped out at all)

  27. Prussian1871 April 12, 2017 at 9:43 am #

    Cool! Is a similar update for voting systems coming for the Commonwealth Infinities?

  28. anthony_270admin April 12, 2017 at 11:43 am #

    @Gabe,

    Can you send me a compressed (zipped) copy of your campaign’s folder, http://270soft.com/contact

  29. anthony_270admin April 12, 2017 at 11:46 am #

    @Donovan,

    No, the two round setting doesn’t work yet. It can simply be set in the Editor.

    I’ve noted the spacebarring, thanks for this.

  30. Gabe April 12, 2017 at 11:49 am #

    I fixed it

  31. anthony_270admin April 12, 2017 at 12:35 pm #

    @Ed C,

    Two round isn’t enabled yet – it is simply an option in the Editor.

  32. anthony_270admin April 12, 2017 at 12:39 pm #

    @Prussian1871,

    I think direct pop. vote will be added to PMI, which would allow for a 3-tier structure (country-region-subregion) instead of PI’s 2-tier.

  33. Prussian1871 April 12, 2017 at 1:19 pm #

    That sounds quite interesting.

  34. Daons April 12, 2017 at 2:45 pm #

    @anthony The latest sneak peak is looking really good. On the subject of ai strategy and the new pop.vote feature, how exactly would this work. Would it be something along the lines of candidates focusing more on spreading their vote share across the whole country to pick up undecideds, rather than just winning the swing states.

    Also what do you mean with the direct pop. vote in PMI – Is this for countries where all seats are divided across one national electoral district? (Israel, Serbia etc.)

    Thanks

  35. American Brony April 12, 2017 at 4:05 pm #

    @anthony So would subregions be like counties?

  36. anthony_270admin April 12, 2017 at 4:16 pm #

    @American Brony,

    In CI, it goes U.S. -> states -> districts. You could have a campaign in CI or PMI that had U.S. -> states -> counties.

  37. anthony_270admin April 12, 2017 at 4:18 pm #

    @American Brony,

    PMI official campaigns have (for example) U.K. -> region -> constituency, or Canada -> region -> riding.

    So, it depends on how you want to structure the regions. Counties would be one fit for subregions.

  38. anthony_270admin April 12, 2017 at 4:21 pm #

    @American Brony,

    The 3-tier architecture of PMI and CI is designed to be able to handle very large numbers of subregions (U.K. 650, Canada 338, U.S. House 438) or two or more subregions that are geographically identical (U.S. Senate).

    This fits counties in certain states, and you could have a gubernatorial election that is state -> regions -> counties, say. For example, Texas has 254 counties, too many to neatly handle with PI’s 2-tier architecture.

  39. American Brony April 12, 2017 at 5:33 pm #

    @anthony Do you plan to give PI a 3-teir architecture at some point?

  40. SirLagsalott April 12, 2017 at 8:19 pm #

    Having a lot of bugs with Event editor in the new version. When switching between effects of an event the bottom fails to update, and when I change the effects it often modifies a different one that was not selected.

  41. anthony_270admin April 12, 2017 at 10:36 pm #

    @American Brony,

    Technically, PI already has a 3-tier architecture, but the 2nd tier can’t really be used (it basically requires that it is identical to the 3rd tier). If something like Maine and Nebraska’s congressional district E.V.s are added (so allowing spitting the E.V. in those states), then that will probably require making it a full 3-tier architecture. We’ll see.

  42. SirLagsalott April 13, 2017 at 10:54 am #

    Sorry for all the bugs reports I keep posting in here. When in a scenario with popular vote enabled (I’m testing my Virginia gubernatorial currently), and in the primaries, when you select your primary, change “Percentages” to “Seats” and switch back to the general election view, there is an error message and the boxes that previously displayed seats, percentages etc. no longer work.

  43. anthony_270admin April 13, 2017 at 12:29 pm #

    @SirLagsalott,

    Thanks for this – noted. I will attempt to replicate it.

  44. anthony_270admin April 13, 2017 at 12:33 pm #

    @Daons,

    “On the subject of ai strategy and the new pop.vote feature, how exactly would this work. Would it be something along the lines of candidates focusing more on spreading their vote share across the whole country to pick up undecideds, rather than just winning the swing states.”

    Yes.

    “what do you mean with the direct pop. vote in PMI – Is this for countries where all seats are divided across one national electoral district? (Israel, Serbia etc.)”

    It would certainly move it closer to that. But I am referring to winner-take-all direct pop. vote, which would make it very similar to a campaign with direct pop. vote in PI, except with a 3-tier architecture instead of 2-tier (PI).

  45. Daons April 13, 2017 at 12:55 pm #

    @Anthony, the electoral district question was more a reference to a form of PR with only one region instead of multiple regions with different numbers of seats.

    For the 3-tier architecture point, that sounds great, I have a Brexit referendum scenario in PMI sorted into 300 plus counting areas that I’m working on, which you would be more than welcome to look at for ideas/testing/inclusion.

    Thanks

  46. SirLagsalott April 14, 2017 at 9:21 am #

    Candidates never withdraw in the primaries, and when I give them offers to withdraw it’s always -100%. Even if their ideologue is 2 and they haven’t won a single state with no primaries left to go. Also, “securing the nomination” no longer works. Even when I reach the majority number of delegates, I can’t choose a VP and no news story is triggered. The results screen will just say ” is currently winning.”

  47. American Brony April 14, 2017 at 10:17 am #

    @SirLagsalott

    I noticed that too.

  48. anthony_270admin April 14, 2017 at 12:30 pm #

    @SirLagsalott,

    Thanks for this – noted.

  49. Nick April 14, 2017 at 6:03 pm #

    I’m done playing this game until you fix the game jumping off screen nonsense.

  50. Daons April 14, 2017 at 7:18 pm #

    @anthony

    I’ve noticed that with the Pop Vote selected (1 round only) no overall winner is declared when a winning candidate gets less than 50%. Unless a second round is enabled the candidate with a plurality should be declared winner.

    Thanks

  51. EdgarAllenYOLO April 14, 2017 at 11:01 pm #

    Just a quick reminder again about that bug in the 1972 scenario where the election night stops at 11:59pm before Alaska’s results come in.

  52. SirLagsalott April 15, 2017 at 11:44 am #

    @EdgarAllenYOLO
    That one ruined my Hubert Humphrey landslide, it was the only state I couldn’t win because it never counted 🙁

  53. Chris April 16, 2017 at 6:22 am #

    love the popular vote feature. In the future will be possible to sort the states/counties etc in the strategy window by the number of voters they contain?

  54. victorraiders April 17, 2017 at 1:20 pm #

    hi @anthony i used 1980 scenario base to my 84 have two errors with 80 in try edit the delaware have error to edit year and democratic have error in end primaries

  55. Will April 17, 2017 at 2:44 pm #

    Two ideas for the French scenario that I think would be good:

    – If you lose in the first round, it would be good to see the results of the second round fought by the AI.

    – Because the French primaries are done by popular vote with a 1st and 2nd round too, how will that be reflected in game? Would it be possible to have the primaries done like the main election night, or something similar at least?

  56. SirLagsalott April 21, 2017 at 5:01 pm #

    I figured out the problem with primaries eliminating the only candidate during the convention. I thought it was because the primaries took place after the convention. But this problem occurs in any one-person party primary regardless of dates. It’s as if the primaries don’t allocate delegates if there’s only one candidate.

  57. Milo April 23, 2017 at 6:42 pm #

    2004 Chafee needs a bit of boast to like 10-20%,to make it vaguely competitive as there would be some Rockfeller and some Libertarian GOP politicians like Ron Paul who were against the war in Iraq. There should be debates as well and earlier start if possible

  58. Les Adkins April 24, 2017 at 2:12 pm #

    What am I doing wrong, the primaries are over in my campaign, my candidate should have the nomination locked up and I should have been able to choose a VP, yet all of the candidates are still in and still running negative ads against me. Thanks

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