Upcoming Congress Infinity – Version 2.7.3

Hi everyone,

This post will keep track of changes to the upcoming version of Congress Infinity v. 2.7.3.

Changes so far since previous release (this list will be updated as changes are implemented on this side, these changes will not be available until the version is released):

  • Editor > Regions > moved ‘On Year’ to General Election box
  • Editor > Regions > select fundamental political units (districts, ridings, constituencies) in separate drop-down box
  • Senate 2014 > fixed bug that would cause game to crash
  • 7 days per turn > select event > now shows correct date on pop-up
  • Editor > can set time for final results for a region
  • Editor > can set how often results updated for a region
  • Editor > Regions > ‘Percentages’ and ‘Candidates’ tabs now under new ‘Parties’ tab
  • Editor > Regions > On Ballot > added ‘Set All’ button
  • Editor > leaders now get their starting funds value from the party funds value, unless overridden by a time-specific funds value
    (the general election funds box for leaders has been removed, and if you specified any values there, it won’t be used)
  • Main Screen > starts, changes region quicker
  • Change Campaign Screen > can delete a user-designed campaign
  • Change Campaign Screen > added Import button
  • Change Campaign Screen > Import > can import a campaign from a folder on your computer
  • Change Campaign Screen > Import > can import a campaign from a zip file on your computer
  • Change Campaign Screen > Import > can go directly to campaigns.270soft.com
  • game options now stored in xml file instead of text file
  • Editor > election date -> regions screen
  • Main Screen > added ‘Pop. Vote’ viewing mode
  • Main Screen > ‘v’ selects Pop. Vote viewing mode
  • Highscores > percentages > fixed bug where wasn’t calculating %s correctly, and so might not get goal bonus
  • Highscores > percentages > fixed bug where wasn’t calculating %s correctly, and so might not get correct bonuses
  • Editor > Regions > fixed bug with setting incumbent party
  • Main Screen > if direct pop. vote, Seats Swing button not visible
  • Editor > if campaign path longer than label, when mouse over displays full path
  • Editor > when select campaign, now has options to import or delete
  • removed version name (ex. ‘Ericson’) from versioning info, is now just a number (ex. ‘2.7.3’)
  • Select Campaign Screen > changed Simulation button icon from eyeglass to test tube
  • Editor > Events > fixed bug where didn’t update to event effect selected
  • Strategy Screen > added ‘by seats’ (‘by popular vote’ if determined by direct popular vote) viewing mode, if are regions with different number of seats
  • Strategy Screen > added ‘by org. strength’ viewing mode
  • fixed bug where name of person making gaffe while barnstorming, regardless of who actually made it, is leader’s
  • Main Screen > momentum viewing mode > no longer shows ‘MMT’ after given momentum number
  • if non-aggression pact, news story
  • if non-aggression pact, popup notifying, if not message added to alerts section of notes
  • Editor > Leaders > significantly sped up
  • Non-aggression pacts now show on Player Info Screen, include turns left in pact
  • Editor > Leaders > Home > can now search for region
  • Editor > Leaders > Surrogates > Home > can now search for region
  • Editor > Leaders > Surrogates > Barnstorming Bonuses > can now search for region
  • Editor > Leaders > new > fixed bug > removed “Add new leader as potential vice-leader?”
  • Editor > Regions > Parties > added listbox that summarizes relevant general election info
  • Editor > Regions > Parties > can click on party in listbox to go to that party
  • Main Screen > fixed bug where couldn’t spacebar to click Done button after a turn
  • Editor > Events > Outcomes > fixed bug if changed from attribute issue to position issue, where wouldn’t update to relevant effect values for new issue type
  • Editor > Issues > can see all issue position descriptions at once, can click on any one to select
  • Editor > Issues > issue lists now sorted alphabetically
  • Editor > Parties > sped up
  • Winner Screen > “Future historians, …” line divided into two lines (fixes problem on Macs)
  • Platform Screen > can click on issue position description to view full
  • New ‘Processing turn …’ pop-up
  • Select Leader Screen > added ‘Skip’ button, to skip selecting leaders
  • updated election night
  • if starting general election without poll-defined %s, fixed bug that would occur is a leader’s committed-leaning-undecided %s for a region were all 0
  • Editor > Regions > fixed bug where changing fundamental political unit’s id caused error
  • Election night > now displays swing in seats
  • Macs > fixed a few bugs involving text not displaying properly
  • Macs > fixed bug viewing screens launched from Constituency Screen
  • Macs > fixed bug viewing Offers Screen
  • Editor > can edit general election universal % shifts
  • Editor > can create multiple % shifts based on starting date
  • Editor > can edit currency symbol
  • Editor > fixed bug where would move mouse to another app, then move back, and non-active window would be brought to front
  • Editor > Relations button removed
  • Editor > added new tab, including ‘Basics’ and ‘Relations’
  • Editor > Basics > Start > updated date controls
  • Editor > Relations > added list of each party’s scores
  • Editor > Relations > can set whether parties in coalition
  • Editor > Regions > Issues > can see all issues, centers, profiles at a glance
  • can export campaigns as folder or zip (compressed) file automatically
  • Election night > if names on right side very long, automatically cut off before %s
  • Highscores Screen > updated, also highlights new highscore
  • Platform and Momentum Screens moved to Players Info > Platform
  • updated Platform Screen
  • updated Endorsers Screen
  • Editor > fixed tab ordering on certain screens
  • can’t attack players in Non-Aggression Pact or Coalition with
  • Ads Screen > can localize ads to regions, not just individual districts or constituencies
  • updated Ads Screen
  • updated Strategy Screen
  • can view up to 100 highscores
  • Winner Screen > can see highscore next to rank
  • Research Screen > can select region by search
  • Strategy Screen > names of regions not on ballot are gray
  • save > fixed bug with save files that were too big
  • save > now only 1 save file associated with a save game, as opposed to 1 plus 1 for each candidate in the game
  • fixed bug if canceled load game where program would freeze
  • fixed bug > if used too many CPs and playing 7 days per turn, would subtract from leader’s EPs each day instead of once per turn
  • Strategy Screen > fixed bug where ordering by Platform Distance listed with some results out of order
  • Ads Screen > can press Esc to close screen
  • Main Screen > Activities > can press Esc to return to Main Screen
  • Research Screen > can press Esc to return to Main Screen
  • Endorsers Screen > can press Esc to return to Main Screen
  • Spin Screen > can press Esc to return to Main Screen, including can Esc out of Interviews popup
  • Theme Screen > can press Esc to return to Main Screen
  • Notes Screen > can press Esc to return to Main Screen
  • Electoral Vote (Constituency) Screen > can press Esc to return to Strategy Screen or Main Screen
  • Player Info Screen > can press Esc to return to Main Screen
  • Senate 2018

13 thoughts on “Upcoming Congress Infinity – Version 2.7.3

  1. “can now set two-round election date”
    Thanks for implementing two-round legislative election, Anthony

  2. @NYRep,

    To be clear, that is the ability to set the date, but not actual two-round elections. I’ll add a note in the list.

  3. Actually, I have removed it from the list, as it doesn’t do anything until two-round is actually implemented in the game engine.

  4. One thing that might not be a huge priority but I found boring was the Polling graph. It only goes by increments of 1 (starting and ending at the .5 mark, due to rounding I assume). There is also no way to see which date each poll update is on, which makes us have to guess. An expansion of this screen would be fantastic because polling is very important in elections.

  5. Another thing I noticed – the AI in the game seems to be designed to keep a balanced budget throughout the campaign, when in reality candidates fundraise hard and spend everything towards the end.

  6. Also, adding funds to an individual leader does nothing in the general election. Is this intentional?

  7. @SirLagsalott,

    Do you mean the party leader (such as 2018 > Reps > Gardner)? If so, that might be intentional – does changing party funds change the result?

  8. https://i.imgur.com/a7tP748.png Like this area. I assume it’s a bug, because it works when I actually play as the candidate (adds party funds and individual candidate funds) but when I play as anyone else, all other leaders only receive their party funds.

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