President Infinity next release sneak-peek v. 2.9.5, Windows and Mac

President Infinity v. 2.9.5 sneak-peek for Windows and Mac has been released!

This sneak-peek continues to refine the new Favorability system, in particular fixing several bugs causing game dynamics problems or errors. This also adds a Voter Detail option, primaries wins now have +2 spin news stories (increases importance of winning primaries), and endorsers can be set in the Editor to require certain issue positions in order to endorse.

Note: this version changes Main Screen > spacebarring for Done Turn to ‘n’.

(Note: for goals for this release cycle, Autumn 2018, see here. A draft of Winter 2018-19 goals is here.)

If you are a President Infinity owner on subscription (or if you purchased President Infinity within the last year), you are eligible for this upgrade.

This is a comprehensive update.

You can download this release by requesting a download e-mail at the link below. From the e-mail, click the link to the web page. On the web-page, there will be a ‘Sneak-peek’ link.

To update:

http://270soft.com/updates-redownloads/

Version information:

https://270soft.com/updates-redownloads/president-infinity-version-information/

What’s new in this upgrade from the previous sneak-peek (v. 2.9.4).

  • fixed bug causing lop-sided results where Ground Ops. were full strength if candidate hadn’t become nominee but primary was past
  • fixed bug causing error when starting 1968, 1972 campaigns
  • can now set new Voter Detail option for electorate detail at Select Campaign Screen > More Options
  • news stories for primary wins now are +2 spin, which means even if spun against the winner, they will be +1 spin for the duration of the news story
  • endorsers can now be set to only endorse if candidate has certain position
  • if endorser endorses and requires certain position, and then candidate endorsed changes position to position endorser doesn’t allow, endorser will take back endorsement
  • added code to hopefully fix problem with save error some people are getting
  • Main Screen > fixed bug where default surrogate image wouldn’t switch back to leader or vice-leader images after change who selected
  • Select Campaign Screen > rearranged options, including ‘More Options’ button
  • Select Campaign Screen > Primaries > fixed bug where Declared drop-down box sometimes wouldn’t display properly
  • 2012 > Democrats > Primaries > Clinton turned to ‘off’ by default

 

27 thoughts on “President Infinity next release sneak-peek v. 2.9.5, Windows and Mac”

  1. Barring any major bugs, this will probably be the final (Windows) sneak-peek before the next official release.

  2. I completely uninstalled and then reinstalled both the game and VCC’s 2020 campaign. It’s working fine now, made my way through the whole campaign with no errors. All heil our next President, Mitch Landrieu.

    Thanks!

  3. Before the update, I played a 2004 game as Howard Dean and, having won Iowa and New Hampshire, the following primaries started seeing massive (ie, plus +25 points) swings of undecided towards Joe Lieberman on each primary day, mostly resulting in him suddenly winning the primary from a base of about 2% in each state.

    I’ve just started a game with the same set up, playing as Dean, and while the effect is less severe here, it’s still happening despite the larger boost to me from IA and NH. To give an example, the Monday before the Virginia Primary, the polls stood as follows:
    Dean 27.4% +16 momentum
    Kerry 10.2%
    Clark 9.7% -3
    Gephardt 8%
    Edwards 6.9% +4
    Lieberman 6.4% +12
    Undecided 31.4%

    Lieberman got a boost in this round of polling having just won Maine, Michigan and Washington the weekend before and AZ, NM, DE, MO and ND (all shock results according to previous polls) the week prior.

    The results of the primary were as follows:

    Lieberman 33.8%
    Dean 26%
    Clark 14.1%
    Kerry 10.8%
    Edwards 7.8%
    Gephardt 7.5%

    Now, this was public polling and polls can be wrong and the margin of error in the game is always good fun, however this feels more than a little unrealistic, for a candidate to jump from last to first and suddenly add upwards of 25% to their polls in the space of a day.

  4. This is exciting! Can’t wait to download tonight. Thank you for including endorsers withdrawing endorsements, I think that might make races more interesting. Will there be a negative news story associated when that happens?

  5. For some reason I can’t get through the primary now, it keeps saying I’m out of memory. Is there a way to fix this on my end? I usually run with about 10 candidates and start generally in August and it says out of memory about around Super Tuesday

  6. @Will,

    Tough for me to say. It looks like undecideds were breaking heavily for Lieberman (+31% undecided in latest poll). How long was it between the latest poll and the VA primary?

  7. @Anthony,

    The polls were on the Monday, primary on the Tuesday. I get the point about the undecideds, I just question why they’re breaking so heavily for one candidate who starts at such a low base. It’s not just the later primaries either, even in Iowa Lieberman came up from about 2% to finish in second with ~22%. It’s hard even for a player to sweep up that many undecideds so it just seems odd for the AI.

  8. @Will, I agree that seems like a lot of undecideds breaking for in this case Lieberman like that. I’ll keep an eye out for these sorts of dynamics.

  9. @Anyone getting a memory error,

    My best guess is that this is caused by the regular increase in memory due to party polling data in the game. For example, 5 parties was increasing memory usage by more than 10 MB per turn. If you start early enough, this will use up all the available memory on some systems.

    Workaround is to play with fewer parties. The polling system is set to be replaced with the Winter 2019 cycle. Until then, I will look at options to reduce memory usage re polling data.

  10. On an unrelated note, I have found that it’s best to turn polls off. They seem to have an enormous effect on the initial party percentages. If I put a national poll that shows A over B 55% to 45%, then the game upon starting, will set EVERY state to be A over B by roughly that amount. It just seems that setting one poll drastically affects the game, and it’s not even clear how that happens. I’ll set a poll date for March 1, yet when I start a game January 1, the effects are still seen that far back. So hopefully these quirks are being addressed in the new polling system.

  11. The primary is impossible to play without it crashing. I keep getting errors that it can’t autosave and then a few turns afterwards, the game itself freezes up. When I try to load the game file it gives an “unable to read from specific game file” error. This was also occurring when I played a few months back before all the changes. It’s really frustrating doing months of campaigning and then the game crashing without being able to load it again. Please look into this.

  12. Workaround for now: play primaries with fewer parties and candidates, and with a date that is closer to the primaries.

  13. @Davis,

    “I have found that it’s best to turn polls off.”

    The new polling system is the in-game polling, not the polls used to set up %s for campaign designers. For this, I would have to look at exactly what you’re doing. If you only have 1 poll, and it’s a national one, then the game engine will use that for every region, because it has nothing else to go on.

    Similarly for dates – if all you have is a poll for March 1st, then for a start date of January 1st the game will use that as the starting point.

  14. Parenthetically, the final product will probably have 200 Democrats in the primaries, that’ll use up memory for sure 🙂

  15. Ok, so back on the polls topic, I’m confused when we go into “regions” and set party percentages for a specific region, what exactly are we setting? Are these the percentage of voters who lean toward a particular candidate? In the absence of polling data, does this inform the base polling percentages at the beginning of a game?

    I think in my comment about one poll making the entire map for the result of that poll, I was thinking that the entire percentages wouldn’t just be set by that poll, that the percentage by region would factor into that somehow.

    Thanks again!

  16. @David,

    Regions > %s and Polls > %s are 2 separate systems, except for the undecided-leaning-committed %s, which are set in Regions and used regardless.

    If you are using Polls > %s, Regions > %s for the actual party %s (not the breakdown undecided-leaning-committed) will be ignored.

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