Goals for next major releases

All dates are estimates. All features are goals, not promises. List subject to revision.

President Infinity – June 1st

  1. Initial Florida 2018 – Senatorial added
  2. Editor > can show all abbreviations, right-click to change abbreviation location (here)

Congress Infinity –  June 15th

  1. Senate 2018 updated (candidates, %s)
  2. Initial House 2018 added
  3. Editor > can show all abbreviations, right-click to change abbreviation location (here)

Prime Minister Infinity – Canada – May 15th

  1. Initial Ontario 2018 added
  2. New Surrogates Screen and allows for Surrogate images (here)
  3. Editor > can show all abbreviations, right-click to change abbreviation location (here)
  4. Update save system to 1 save file instead of multiple (makes easier to report bugs that can be recreated with save games)
  5. Fix bug where computer players wouldn’t select opponents properly (affected various things, including research)

Prime Minister Infinity – U.K. – May 15th

  1. New Surrogates Screen and allows for Surrogate images (here)
  2. Editor > can show all abbreviations, right-click to change abbreviation location (here)
  3. Update save system to 1 save file instead of multiple (makes easier to report bugs that can be recreated with save games)
  4. Fix bug where computer players wouldn’t select opponents properly (affected various things, including research)

Feedback welcome!

Creating a sustainable financial model for the Infinity games

A huge amount of work has been put into updating the Infinity games (President, Congress, Prime Minister U.K. and Canada), but it isn’t sustainable without a better financial model to support that development. A better model will give a stable financial basis so we can continue to invest in the Infinity games and expand our investment beyond what we are doing now.

So, I am announcing we will be moving to a base product + subscription model. What does this mean for you?

For someone buying a game new, that means the game + 1 year of updates and customer support. After that, a person can choose to purchase a yearly subscription for $8. (If the subscription isn’t renewed, a person can renew later on but for $12.)

The subscription covers updates and support for all the games you own, so if you own all 4, you get updates to all 4 for $8 a year.

If you already own the game, you will be grandfathered in for updates and customer support for a certain amount of time. You will be grandfathered for from 1 year if you just purchased to a minimum of 3 months for anyone who purchased more than 9 months ago.

Game development will move to an official release for each major product every 3 months or so. So on a subscription, you can expect 4 official updates per year per product. The goals for upcoming releases will be stated clearly on the web-site for next release.

Feedback is welcome! I want to make sure any concerns or potential improvements to the model we’re moving to can be evaluated before making the switch.

Anthony Burgoyne, Lead Designer, 270soft

Calling all Florida political experts for the Florida 2018 – Senatorial official campaign

Calling all Florida political experts! Do you want to help design an official Florida 2018 – Senatorial campaign? If so, read on.

We are moving ahead on an official Florida 2018 – Senatorial campaign for President Infinity, which currently probably will be a Sen. Bill Nelson vs. Gov. Rick Scott contest, for the upcoming elections in November.

If you have knowledge of Florida politics and are interested in helping with campaign content (experience creating campaigns helpful, but familiarity with President Infinity is all that’s required) please let me know through e-mail ( https://270soft.com/contact ).

This would be a volunteer position, but you would get credit in the President Infinity game and get to show off your design chops.

Ontario 2018 map

Hi everyone,

We’re at work on Ontario 2018, to be added to Prime Minister Infinity – Canada.

Anyone who wants to work on an Ontario campaign is welcome to use the map, which is based on the 2013 redistricting but should be good as a basis for historical campaigns as well.

Here is the bitmap version.

Here is the Photoshop source file, which contains separate layers so you can move things around, as well as region labels so you can see what each region is.

ontario-2018-map

Here’s an example of the map in action (colours are not correct for Ontario 2018, included to show the regions).

Congress Infinity v. 2.7.5 released!

Note: the comprehensive post for this is here.

Congress Infinity v. 2.7.5 for Windows has been released!

This is a minor update from the previous official release. The main thing this release does is fixes internal bugs related to having issue centers and issue profiles for individual seats.

If you are a Congress Infinity owner, you are eligible for this upgrade.

This is a comprehensive update.

You can download this release by requesting a download e-mail at the link below.

To update:

http://270soft.com/updates-redownloads/

Version information:

https://270soft.com/updates-redownloads/president-infinity-version-information/

What’s new in this upgrade

  • Hover Help > fixed where text not properly vertically centered on some screens
  • fixed bug in function to determine where loss of support would go to after platform change
  • fixed internal bugs related to individual seats having own issue centers and profiles

Congress Infinity v. 2.7.5 released!

Congress Infinity v. 2.7.5 for Windows and Mac has been released!

This is a major update from v. 2.4.7. Major updates since that version include

  • added Senate 2018
  • significant updates to Platform, Endorsers, Ads, Strategy, Research, Surrogates, Processing Turn screens
  • surrogates can now have images (available in Senate 2018)
  • significant updates to election night
  • updated Editor
  • can import or export user-designed campaigns with a click
  • allows for up to 100 highscores
  • sets regions not on the ballot to gray on the Strategy Screen
  • Main Screen > can view popular vote totals

If you are a Congress Infinity owner, you are eligible for this upgrade.

This is a comprehensive update.

You can download this release by requesting a download e-mail at the link below.

To update:

http://270soft.com/updates-redownloads/

Version information:

https://270soft.com/updates-redownloads/congress-infinity-version-information/

What’s new in this upgrade

  • Editor > Regions > moved ‘On Year’ to General Election box
  • Editor > Regions > select fundamental political units (districts, ridings, constituencies) in separate drop-down box
  • Senate 2014 > fixed bug that would cause game to crash
  • 7 days per turn > select event > now shows correct date on pop-up
  • Editor > can set time for final results for a region
  • Editor > can set how often results updated for a region
  • Editor > Regions > ‘Percentages’ and ‘Candidates’ tabs now under new ‘Parties’ tab
  • Editor > Regions > On Ballot > added ‘Set All’ button
  • Editor > leaders now get their starting funds value from the party funds value, unless overridden by a time-specific funds value
    (the general election funds box for leaders has been removed, and if you specified any values there, it won’t be used)
  • Main Screen > starts, changes region quicker
  • Change Campaign Screen > can delete a user-designed campaign
  • Change Campaign Screen > added Import button
  • Change Campaign Screen > Import > can import a campaign from a folder on your computer
  • Change Campaign Screen > Import > can import a campaign from a zip file on your computer
  • Change Campaign Screen > Import > can go directly to campaigns.270soft.com
  • game options now stored in xml file instead of text file
  • Editor > election date -> regions screen
  • Main Screen > added ‘Pop. Vote’ viewing mode
  • Main Screen > ‘v’ selects Pop. Vote viewing mode
  • Highscores > percentages > fixed bug where wasn’t calculating %s correctly, and so might not get goal bonus
  • Highscores > percentages > fixed bug where wasn’t calculating %s correctly, and so might not get correct bonuses
  • Editor > Regions > fixed bug with setting incumbent party
  • Editor > if campaign path longer than label, when mouse over displays full path
  • Editor > when select campaign, now has options to import or delete
  • removed version name (ex. ‘Ericson’) from versioning info, is now just a number (ex. ‘2.7.5’)
  • Select Campaign Screen > changed Simulation button icon from eyeglass to test tube
  • Editor > Events > fixed bug where didn’t update to event effect selected
  • Strategy Screen > added ‘by seats’ viewing mode, if are regions with different number of seats
  • Strategy Screen > added ‘by org. strength’ viewing mode
  • fixed bug where name of person making gaffe while barnstorming, regardless of who actually made it, is leader’s
  • Main Screen > momentum viewing mode > no longer shows ‘MMT’ after given momentum number
  • if non-aggression pact, news story
  • if non-aggression pact, popup notifying, if not message added to alerts section of notes
  • Editor > Leaders > significantly sped up
  • Non-aggression pacts now show on Player Info Screen, include turns left in pact
  • Editor > Leaders > Home > can now search for region
  • Editor > Leaders > Surrogates > Home > can now search for region
  • Editor > Leaders > Surrogates > Barnstorming Bonuses > can now search for region
  • Editor > Leaders > new > fixed bug > removed “Add new leader as potential vice-leader?”
  • Editor > Regions > Parties > added listbox that summarizes relevant general election info
  • Editor > Regions > Parties > can click on party in listbox to go to that party
  • Main Screen > fixed bug where couldn’t spacebar to click Done button after a turn
  • Editor > Events > Outcomes > fixed bug if changed from attribute issue to position issue, where wouldn’t update to relevant effect values for new issue type
  • Editor > Issues > can see all issue position descriptions at once, can click on any one to select
  • Editor > Issues > issue lists now sorted alphabetically
  • Editor > Parties > sped up
  • Winner Screen > “Future historians, …” line divided into two lines (fixes problem on Macs)
  • Platform Screen > can click on issue position description to view full
  • New ‘Processing turn …’ pop-up
  • Select Leader Screen > added ‘Skip’ button, to skip selecting leaders
  • updated election night
  • if starting without poll-defined %s, fixed bug that would occur if a leader’s committed-leaning-undecided %s for a region were all 0
  • Editor > Regions > fixed bug where changing fundamental political unit’s id caused error
  • Election night > now displays swing in seats
  • Macs > fixed a few bugs involving text not displaying properly
  • Macs > fixed bug viewing screens launched from Electoral Vote Info Screen
  • Macs > fixed bug viewing Offers Screen
  • Editor > can edit general election universal % shifts
  • Editor > can create multiple % shifts based on starting date
  • Editor > can edit currency symbol
  • Editor > fixed bug where would move mouse to another app, then move back, and non-active window would be brought to front
  • Editor > Relations button removed
  • Editor > added new tab, including ‘Basics’ and ‘Relations’
  • Editor > Basics > Start > updated date controls
  • Editor > Relations > added list of each party’s scores
  • Editor > Relations > can set whether parties in coalition
  • Editor > Regions > Issues > can see all issues, centers, profiles at a glance
  • can export campaigns as folder or zip (compressed) file automatically
  • Election night > if names on right side very long, automatically cut off before %s
  • Highscores Screen > updated, also highlights new highscore
  • Platform and Momentum Screens moved to Players Info > Platform
  • updated Platform Screen
  • updated Endorsers Screen
  • Editor > fixed tab ordering on certain screens
  • can’t attack players in Non-Aggression Pact or Coalition with
  • Ads Screen > can localize ads to regions, not just individual districts or constituencies
  • updated Ads Screen
  • updated Strategy Screen
  • can view up to 100 highscores
  • Winner Screen > can see highscore next to rank
  • Research Screen > can select region by search
  • Strategy Screen > names of regions not on ballot are gray
  • save > fixed bug with save files that were too big
  • save > now only 1 save file associated with a save game, as opposed to 1 plus 1 for each candidate in the game
  • fixed bug if canceled load game where program would freeze
  • fixed bug > if used too many CPs and playing 7 days per turn, would subtract from leader’s EPs each day instead of once per turn
  • Strategy Screen > fixed bug where ordering by Platform Distance listed with some results out of order
  • Ads Screen > can press Esc to close screen
  • Main Screen > Activities > can press Esc to return to Main Screen
  • Research Screen > can press Esc to return to Main Screen
  • Endorsers Screen > can press Esc to return to Main Screen
  • Spin Screen > can press Esc to return to Main Screen, including can Esc out of Interviews popup
  • Theme Screen > can press Esc to return to Main Screen
  • Notes Screen > can press Esc to return to Main Screen
  • Electoral Vote (Constituency) Screen > can press Esc to return to Strategy Screen or Main Screen
  • Player Info Screen > can press Esc to return to Main Screen
  • Senate 2018
  • Election Screen > Chronological, Closest for party, and so on don’t list off-year elections
  • Editor > Basics > More > added Fundamental regions geographically identical to secondary regions check box
  • Senate 2018, 2016, 2014, 2012 > set Fundamental regions geographically identical to secondary regions to true
  • 2012 > Sanders and Democrats > In coalition to on
  • Editor > Regions > Ballot > Set All > if universal political unit selected, description says will change for all regions
  • Surrogates > can add images, similar to candidates
  • Surrogates > Main Screen > name under portrait > if name too long, shows just last name
  • Main Screen > Activities > fixed bug where could continue using surrogate after used all Surrogate Points
  • Editor > Regions > Issues > can set issue centers for individual seats
  • fixed bug > Main Screen > if select region on map with only one on year election, then click Research, can’t create an insight or scandal
  • new Create Surrogate Screen
  • Editor > Regions > Issues > Profiles > ‘Set All’ button visible regardless of region
  • Editor > Regions > Issues > can set issue profiles for individual seats
  • Senate 2018 > Mississippi-2 > Thad Cochran -> Cindy Hyde-Smith, Strength 3 -> 2
  • Hover Help > fixed where text not properly vertically centered on some screens
  • fixed bug in function to determine where loss of support would go to after platform change
  • fixed internal bugs related to individual seats having own issue centers and profiles

 

Out of 10 Attributes instead of Out of 5

One design change I’m considering is modifying the candidate attributes from 1-5 to ‘out of 10’.

I find quite often I say things like ‘I’d like to give this candidate a 2.5’ or ‘a 4.5’. My sense is that the resolution for 1-5 is too low.

The major rationale for a 1-5 system is it forces significant differences between candidates, but I think a 1-10 (say) would also allow for a significant difference between any ratings. For example, a 7 or an 8 would still make a significant difference in terms of game play.

Mapping 1-5 to 1-10 is a little trickier than you might think at first. This is because 3 in 1-5 has no integer equivalent in 1-10 – it would rather be 5.5. This is because it is moving from an odd number of slots (5) to an even number (10). If using a 1-10, my sense is to simply multiply existing values from campaigns using the previous system by 2 (no reworking of campaigns would be required, they would be automatically mapped to the new values by the game engine). So, going from the old 1-5 to 1-10, it would be 1 -> 2, 2 -> 4, 3 -> 6, 4 -> 8, 5 -> 10.

Another possibility would be to move to a 0-10 system. Because there are actually an odd number of slots, the mid-point would be 5. (This has the added advantage of mapping very straightforwardly onto a percentage system (0-100) for deciding the chances of certain things occurring.) The conversion from campaigns using the 1-5 system here would be multiply by 2 and then possibly minus by 1. If doing the minus by one, then it’s 1 -> 1 (but there is the possibility of giving a lower score, 0), 2 -> 3, 3 -> 5, 4 ->7, 5-> 9 (but there is the possibility of giving a higher score, 10). Alternately, just multiply by two, so 1 -> 2, 2 -> 4, 3 -> 6, 4 -> 8, 5 -> 10. In this way, there’s still the possibility of having a completely average score for an attribute (5), all existing 1’s become 2’s, but campaign designers could make it even lower (1) or even lower still (0). This could actually allow for making minor parties even less powerful than they are now, relative to the major parties.

If this happens, it will probably be implemented for PMI and PI first.

Thoughts welcome!